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Chladni Resonance Plate

Analytic nodal patterns that reorganise as the dominant tone crosses a resonance.

Chladni Resonance Plate engine preview

Launch modes

Sand Scatter mode

Sand Scatter

Grains walk downhill into the nodes and the figure assembles over time.

Nodal Lines mode

Nodal Lines

The zero contour traced directly, with no grains at all.

Square Plate mode

Square Plate

The signed field as filled regions: a woven two-tone lattice.

Circular Plate mode

Circular Plate

Radial and angular modes on a round plate: rings and spokes, not a lattice.

Metal Sheen mode

Metal Sheen

The plate as a lit surface, shaded by how steeply it bends.

Mode Lock mode

Mode Lock

Tone lock held fully on: one figure, deterministic, for print.

Controls

ControlGroupTypeDefaultAnimationAudio
Primary colorPrimary color used by the engine paletteStylecolor#fde68aYesNo
Secondary colorSecondary color used by the engine paletteStylecolor#a8a29eYesNo
BackgroundBackground used by the engine paletteStylecolor#0b0a08YesNo
OpacityVisualizer opacityTransformrange1YesNo
Frame marginBreathing room kept clear at the frame edges. Audio-driven geometry is soft-limited to fit inside it; geometry scale deliberately is notTransformrange0.035YesNo
SensitivityBounded overall audio responseAudiorange1YesNo
Spectrum rangeFraction of the frequency range the visual spans. The top of the FFT is near-silent air on most material, so at 1 the right-hand edge of every spectrum visual barely movesAudiorange0.86YesNo
Primary audio sourcePrimary audio sourceAudioselectbassNoNo
Audio contributionMaximum contribution from the primary audio routeAudiorange0.55YesNo
Audio dynamicsHow much of the band's movement reaches the visual. 1 = full dynamics; 0 holds it at a steady level for a calmer, more constant lookAudiorange1YesNo
Audio attackEnvelope attack in millisecondsAudiorange45YesNo
Audio releaseEnvelope release in millisecondsAudiorange240YesNo
Geometry scaleGeometry scaleGeometryrange1YesYes
SpeedTime-based motion; default major cycle is 6–12 secondsMotionrange0.1YesYes
Color modeDuo palette, primary→secondary gradient, or full rainbow sweepStyleselectduoNoNo
GlowGlowEffectsrange0.55YesYes
Global glowShared emissive strength across the frameEffectsrange0.35YesYes
Pulse intensityBeat pulse scale for spawn, size, and shakeEffectsrange1YesYes
Beat responseHow hard every engine hits on each detected beatAudiorange1.2YesYes
Beat smoothingHow long each beat hit rings out before it settlesAudiorange0.35YesYes
Beat attackSeconds for a hit to swell to full. 0 snaps instantlyAudiorange0YesYes
Beat releaseSeconds for a hit to fade, overriding Beat smoothing. 0 follows itAudiorange0YesYes
Beat shakeFrame kick strength on each beatEffectsrange0.6YesYes
Motion echoMotion echoEffectsrange0YesYes
BlurBlurEffectsrange0YesYes
Chromatic aberrationChromatic aberrationEffectsrange0YesYes
Beat sync allRoute beat energy into spawn, shake, pulse, speed, and scaleAudiobooleantrueNoNo
Sand countGrains settling into the nodal linesPlaterange2600YesNo
DampingHow quickly grains settle, and how tightlyPlaterange0.45YesYes
Tone lockHow decisively a new tone must dominate before the mode pair movesPlaterange0.5YesYes
Line thicknessNodal line and plate border weightPlaterange1.6YesYes