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Visualizer engine reference

Nine production engines and 54 modes. These pages render capabilities and controls from the same versioned `EngineDefinition` used by Classic and Studio.

Particles

v4.0.0

Layered point, path, area, and volume emitters with calm time-based motion.

6 modes · 40 controls

Trails

v4.0.0

Persistent splines, ribbons, flow fields, and resampled motion paths.

6 modes · 38 controls

Bloom

v4.0.0

Organic growth simulations for petals, ink, cells, tendrils, crystals, and ripples.

6 modes · 40 controls

Character Motion

v4.0.0

Glyph choreography and production 2D/3D skeleton animation in one engine.

6 modes · 40 controls

Radial

v4.0.0

Logo-aware circles, rings, mandalas, rays, and orbiting crowns.

6 modes · 39 controls

Spectrum

v4.0.0

Frequency-domain lines, areas, ribbons, spectrograms, ridges, and meshes.

6 modes · 38 controls

Bars

v4.0.0

Dedicated equalizer bars with mirrors, stacks, paths, depth, and peak hold.

6 modes · 44 controls

Tunnel

v4.0.0

Looping depth corridors, tubes, fields, and camera paths with deterministic fog.

6 modes · 40 controls

Waveform

v4.0.0

Time-domain lines, fills, ribbons, XY scopes, and historical surfaces.

6 modes · 38 controls

Novus Music
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Build audio-reactive videos with 9 production engines, 54 editable modes, the guided Classic editor, and the advanced Studio workstation.

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All visualizers are copyright-free — you own your exports. Use them anywhere, commercially or personally, without restriction. No attribution required.

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