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Radial

Logo-aware circles, rings, mandalas, rays, and orbiting crowns.

Radial engine preview

Launch modes

Pulse Orb mode

Pulse Orb

A bounded audio-deformed orb surrounds the center safe zone.

Concentric Rings mode

Concentric Rings

Layered rings respond to independent frequency bands.

Mandala mode

Mandala

Symmetric path repetition forms evolving mandala geometry.

Sunburst mode

Sunburst

Frequency rays fan around protected central media.

Orbit Halo mode

Orbit Halo

Multiple ellipses orbit on slow phase-separated paths.

Logo Crown mode

Logo Crown

A responsive crown automatically clears a logo safe zone.

Controls

ControlGroupTypeDefaultAnimationAudio
Primary colorPrimary color used by the engine paletteStylecolor#818cf8YesNo
Secondary colorSecondary color used by the engine paletteStylecolor#c084fcYesNo
BackgroundBackground used by the engine paletteStylecolor#05040bYesNo
OpacityVisualizer opacityTransformrange1YesNo
Frame marginBreathing room kept clear at the frame edges. Audio-driven geometry is soft-limited to fit inside it; geometry scale deliberately is notTransformrange0.035YesNo
SensitivityBounded overall audio responseAudiorange1YesNo
Spectrum rangeFraction of the frequency range the visual spans. The top of the FFT is near-silent air on most material, so at 1 the right-hand edge of every spectrum visual barely movesAudiorange0.86YesNo
Primary audio sourcePrimary audio sourceAudioselectbassNoNo
Audio contributionMaximum contribution from the primary audio routeAudiorange0.55YesNo
Audio dynamicsHow much of the band's movement reaches the visual. 1 = full dynamics; 0 holds it at a steady level for a calmer, more constant lookAudiorange1YesNo
Audio attackEnvelope attack in millisecondsAudiorange45YesNo
Audio releaseEnvelope release in millisecondsAudiorange240YesNo
Geometry scaleGeometry scaleGeometryrange1YesYes
ThicknessThicknessGeometryrange2YesYes
SymmetryRepeated geometry symmetryGeometryrange1YesNo
TwistTwistGeometryrange0YesYes
SpeedTime-based motion; default major cycle is 6–12 secondsMotionrange0.1YesYes
RotationSlow global rotation for radial/tunnel/bloom structuresMotionrange0YesYes
Color modeDuo palette, primary→secondary gradient, or full rainbow sweepStyleselectduoNoNo
GlowGlowEffectsrange0.55YesYes
Global glowShared emissive strength across the frameEffectsrange0.35YesYes
Pulse intensityBeat pulse scale for spawn, size, and shakeEffectsrange1YesYes
Beat responseHow hard every engine hits on each detected beatAudiorange1.2YesYes
Beat smoothingHow long each beat hit rings out before it settlesAudiorange0.35YesYes
Beat attackSeconds for a hit to swell to full. 0 snaps instantlyAudiorange0YesYes
Beat releaseSeconds for a hit to fade, overriding Beat smoothing. 0 follows itAudiorange0YesYes
Beat shakeFrame kick strength on each beatEffectsrange0.6YesYes
Motion echoMotion echoEffectsrange0YesYes
BlurBlurEffectsrange0YesYes
Chromatic aberrationChromatic aberrationEffectsrange0YesYes
Beat sync allRoute beat energy into spawn, shake, pulse, speed, and scaleAudiobooleantrueNoNo
Inner radiusInner radiusRadialrange0.22YesYes
Outer radiusOuter radiusRadialrange0.38YesYes
Logo safe zoneReserved center radius for logo/mediaRadialrange0.2YesNo
Ring countNumber of concentric structuresRadialrange8YesNo
Angular sweepAngular sweepRadialrange360YesYes
Radial deformationRadial deformationRadialrange0.3YesYes