Fluid Wave 4D

Fluid simulation evolves through viscosity phases from calm water through ice to violent vortex

4D EngineMediumBest for: Ambient, Chill, Electronic, Experimental

Fluid Wave 4D simulates a particle-based fluid where the physics changes over the track's duration. Beginning as a calm body of water, the fluid freezes, thaws, rises with the tide, changes viscosity, forms surface tension bubbles, and finally births a vortex. Audio drives particle forces continuously throughout each phase.

Key Features

6 fluid physics phasesContinuous audio force drivingViscosity and tension evolution

Parameters

ParameterDescriptionRange / Options
4D Modecalm-storm / freeze-thaw / tide-rise / viscosity-change / surface-tension / vortex-birthSelect
ViscosityFluid resistance to flow0.1–2.0
Force StrengthAudio-to-fluid force multiplier0.1–3.0

Tips & Best Practices

  1. 1

    freeze-thaw with ambient music creates beautiful crystallization and melt visuals.

  2. 2

    vortex-birth near the end of the track pairs well with a climax.

Export Performance

2D Canvas. Particle simulation — keep under 1000 particles for smooth export.

All visualizers are copyright-free. Every video you export is yours to use commercially or personally, with no attribution required. You retain full ownership of your exports.