Sound Print 3D creates a 3D scrolling frequency waterfall. New frequency data arrives at the front of the scene (Z=0) and existing rows are pushed back in depth, creating a receding audio history landscape. The camera looks down the depth axis, letting you see the full audio fingerprint as a three-dimensional surface.
Key Features
Parameters
| Parameter | Description | Range / Options |
|---|---|---|
| Sound Print 3D Mode | spectrogram / waterfall / mountain / topographic / horizon / echo | Select |
| History Length | Number of rows of historical data in the 3D scene | 16–128 |
Tips & Best Practices
- 1
Mountain mode in 3D is particularly striking — the audio history forms a genuine 3D terrain.
- 2
Reduce History Length to 32 for a clean, minimal look.
Export Performance
3D WebGL engine. Low geometry count — runs at 60fps on most hardware.
All visualizers are copyright-free. Every video you export is yours to use commercially or personally, with no attribution required. You retain full ownership of your exports.