Pulse Orb

A displaced 3D orb with sphere, spikes, liquid, rings, core, and fracture modes

3D WebGLHardBest for: Bass, cinematic drops, abstract album visuals

Pulse Orb focuses the entire composition on one reactive volume. It displaces an icosahedron-derived surface from FFT bands and transient energy, then overlays a wireframe shell so the motion reads clearly in preview, detail pages, editor, and exports.

Key Features

Displaced 3D surfaceWire overlayBeat-reactive core

Parameters

ParameterDescriptionRange / Options
Orb DetailSurface geometry resolution1-5
DisplacementStrength of surface deformation0.0-3.0
Rotation SpeedBase rotation before audio modulation0.0-4.0
Pulse Orb ModeSphere, spikes, liquid, rings, core, or fractureSelect

Tips & Best Practices

  1. 1

    Spikes mode works well for bass drops and aggressive edits.

  2. 2

    Liquid mode is smoother and better for ambient loops.

  3. 3

    Orb Detail 3 is a good export balance; use 4-5 only for high-end devices.

Export Performance

3D WebGL engine. Orb Detail increases mesh density quickly; lower it before reducing Displacement.

All visualizers are copyright-free. Every video you export is yours to use commercially or personally, with no attribution required. You retain full ownership of your exports.