Smoke renders layered, semi-transparent puffs that drift, expand, and curl with audio energy. Unlike Inkflow's liquid blob look, this engine is built around airy atmospheric motion: plumes, mist fields, expanding smoke rings, glowing embers, vapor lift, and storm bursts.
Key Features
Parameters
| Parameter | Description | Range / Options |
|---|---|---|
| Smoke Density | How many puffs can be active at once | 12-260 |
| Turbulence | How aggressively puffs curl and drift | 0.0-3.0 |
| Smoke Mode | Plume, mist, rings, ember, vapor, or storm behavior | Select |
| Smoke / Ember Color | Main haze color and accent glow color | Hex color |
Tips & Best Practices
- 1
Use Mist for soft background texture behind text.
- 2
Ember and Storm modes are best for tracks with strong transients.
- 3
Raise Trail Intensity to keep smoke hanging in the frame longer.
Export Performance
2D Canvas engine. Density is the main performance lever; keep Smoke Density below 120 for mobile-heavy exports.
All visualizers are copyright-free. Every video you export is yours to use commercially or personally, with no attribution required. You retain full ownership of your exports.