Smoke

Volumetric smoke wisps, rings, embers, mist, vapor, and storm plumes

2D CanvasMediumBest for: Ambient, cinematic, dark electronic

Smoke renders layered, semi-transparent puffs that drift, expand, and curl with audio energy. Unlike Inkflow's liquid blob look, this engine is built around airy atmospheric motion: plumes, mist fields, expanding smoke rings, glowing embers, vapor lift, and storm bursts.

Key Features

Layered smoke puffsBeat-fired plumesTurbulence modes

Parameters

ParameterDescriptionRange / Options
Smoke DensityHow many puffs can be active at once12-260
TurbulenceHow aggressively puffs curl and drift0.0-3.0
Smoke ModePlume, mist, rings, ember, vapor, or storm behaviorSelect
Smoke / Ember ColorMain haze color and accent glow colorHex color

Tips & Best Practices

  1. 1

    Use Mist for soft background texture behind text.

  2. 2

    Ember and Storm modes are best for tracks with strong transients.

  3. 3

    Raise Trail Intensity to keep smoke hanging in the frame longer.

Export Performance

2D Canvas engine. Density is the main performance lever; keep Smoke Density below 120 for mobile-heavy exports.

All visualizers are copyright-free. Every video you export is yours to use commercially or personally, with no attribution required. You retain full ownership of your exports.