Reactive Mesh 4D begins with a perfectly flat grid and deforms it progressively over the track. The initial flat grid develops wave distortion, vertices inflate toward a spherical shell, fracture lines spread across the surface, tessellation facets multiply, and finally the mesh morphs into its most complex deformed final form. Audio drives per-vertex displacement at each stage.
Key Features
Parameters
| Parameter | Description | Range / Options |
|---|---|---|
| 4D Mode | flat-grid / wave-rise / inflate-grow / fracture-spread / tessellate-peak / morph-final | Select |
| Mesh Resolution | Grid vertices per axis | 8–48 |
| Evolution Speed | Deformation transition rate | 0.1–3.0 |
Tips & Best Practices
- 1
fracture-spread combined with percussive music creates satisfying break-apart effects on kicks.
- 2
morph-final shows the most extreme deformation — works best as a climax state.
Export Performance
2D Canvas. Mesh Resolution above 32 increases vertex count quickly — test export performance.
All visualizers are copyright-free. Every video you export is yours to use commercially or personally, with no attribution required. You retain full ownership of your exports.