Shatter

Triangular shards that explode apart on beat drops and can reform, rain, or spiral

3D WebGLHardBest for: Dubstep, trap, cinematic trailers

Shatter uses an instanced mesh of hand-crafted triangular shards. In fracture and explode modes a beat above threshold applies physics velocities to every shard, sending them flying outward; they gradually return to their formation positions as energy decays. Reform continuously cycles between exploded and reformed states. Rain drops shards from above like metallic hail. Burst applies a single radial explosion per beat. Spiral orbits shards in an inward or outward logarithmic spiral.

Key Features

Instanced shardsBeat-triggered explosion6 shatter modes

Parameters

ParameterDescriptionRange / Options
Shatter Modefracture / explode / reform / rain / burst / spiralSelect
Shard CountNumber of instanced triangles20-400

Tips & Best Practices

  1. 1

    Explode mode at 150 shards with Beat Intensity above 0.4 threshold creates dramatic drops.

  2. 2

    Rain mode with 200 shards works well as a continuous ambient loop.

  3. 3

    Shard Color in silver/grey plus a warm Accent Color creates a dramatic contrast.

Export Performance

3D WebGL engine. 100 shards is a comfortable default; 300+ may drop frames on integrated GPUs.

All visualizers are copyright-free. Every video you export is yours to use commercially or personally, with no attribution required. You retain full ownership of your exports.