Vortex creates a swirling spiral of particles that are pulled toward a central point, creating a dramatic blackhole-like effect. The intensity of the spiral and the pull strength modulate with audio energy, producing a sense of chaos and tension that mirrors the music.
Key Features
Parameters
| Parameter | Description | Range / Options |
|---|---|---|
| Particle Count | Number of particles in the vortex | 100–2000 |
| Spiral Tightness | How tightly particles wind around the central axis | 0.1–3.0 |
| Rotation Speed | Speed of the overall vortex rotation | 0.1–3.0 |
| Pull Strength | Force drawing particles toward the centre — peaks on bass hits | 0.1–2.0 |
| Particle Color | Colour of the vortex particles | Any hex colour |
Tips & Best Practices
- 1
Dark backgrounds (near black) are mandatory for the vortex effect to read clearly.
- 2
High pull strength (1.5–2.0) creates a dramatic implosion effect on bass drops.
- 3
Reduce particle count to 300–400 for significantly faster exports with minimal visual loss.
- 4
Spiral tightness above 2.0 creates a very dense, chaotic appearance — use sparingly.
Export Performance
Vortex is the heaviest 3D engine at high particle counts. At 1000+ particles and 1080p 60fps, export times can be 4–5× longer than a 2D engine. Reduce particle count and use 30fps for practical export times.